Check Out SWTOR Class Guides . NET

by M.S. Smith on December 18, 2011

If you’re reading this, you’ve stumbled on Rift Clerics . NET, a blog that I ran for several months. Unfortunately, I ran into a situation that prevented me from keeping the blog active and updated.

Now I’ve opened a new blog for the latest and greatest MMO, Star Wars: The Old Republic. So go give SWTOR Class Guides . NET a look!

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I’ve seen some discussion on the official forums lately about Restorative Flame vs. Healing Invocation. Folks are wondering which is better, and while claims have been made on both sides, I have yet to see anyone really test it in a controlled environment. This is a very valid question, however, because Restorative Flame and Healing Invocation are used for exactly the same thing – keeping the tank up when he’s taking the beating he damn well should.

To test this, I went 51-point in the Purifier tree and the Sentinel tree (not at the same time, obviously). To make the testing as streamlined as possible, I did not take any talents from the other souls during my testing, but I did cast the Purifier’s wisdom buff, since a Purifier would always be using that.

I then went and chain-casted each heal on the healing test dummy in Meridian for two minutes, as measured by a stop-watch on my computer.  During this time I had Rift Combat Parser running to grab my healing. Since Rift Combat Parser only kicks while you’re “in-combat” and you don’t go in-combat by healing the dummy, I had to cast an offensive spell on the nearby boss dummy beforehand. Thankfully, the in-combat state does not wear off until you walk away from the area, so I could chain-cast my healing without interruption.

Here are my results. The top is Sentinel casting Healing Invocation, the bottom is Purifier using Restorative Flame.

Now, you might be saying “Damn! That’s a big gap!” It is, and it is instantly recognizable as you cast. Each Healing Invocation heals for about 300-400 more than Restorative Flame. Crits show a bigger gap, of course, since Sentinel has a +crit damage/healing talent baked in to the tree.

There is one catch here. As a Purifier, Restorative Flame places a damage shield on your ally, and that doesn’t show up in the parser. With my spellpower (715) this shield worked out to 405 damage. In my experience, if your tank is being hit by elite mobs in a dungeon, that entire shield will easily be consumed by the time your next Restorative Flame hits. So I counted the number of times I casted Restorative Flame (it was 38) and then multiplied that by 405, to reach a number of 15390. When you add that onto the 61261, you receive a total of 76651. That’s still 12375 less than the Sentinel, or to say it another way, the Purifier with Restorative Flame was 14% less effective than the Sentinel with Healing Invocation.

The conclusion, then, is that Healing Invocation is better. That does not necessarily mean the Sentinel is the best healer, but it does mean the Sentinel should have a slightly easier time keeping up the group’s tank.

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News: Alpha 1.1 Patch Notes Up

March 24, 2011

The Alpha patch notes are up, which means that it’s time to do something we haven’t done in about three weeks – look at patch notes! As usual, I’m not going to look at the whole thing. If you want to read it in its entirety, try this Paste Bin copy. I’m just going to [...]

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Ding! 50!

March 23, 2011

Now it’s time to work on those PvP prestige ranks, my crafting, and my gear…

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Youtube: Inquisitor High-Level AOE

March 22, 2011

Recently, I’ve been spending a lot of time as an Inquisitor when I’m not healing in PvE. The reason for this is quite simple: when you combine the ability to trigger Fanaticism and then use Soul Drain for a gigantic crit with the top-tier talent Circle of Oblivion, you can make many things die really [...]

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The PvP Swiss Army Knife: Justicar/Shaman/Purifier Build

March 21, 2011

PvP builds often are much different from PvE builds, largely because of the makeup of the 5-man, 10-man or 20-man dungeon/raid group allows for builds that are extremely focused and straightforward. Making a build that is focused on nothing but offense, healing or support isn’t hard in PvE because if all is going well, you [...]

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A Complete Noob’s Guide to the Purifier

March 18, 2011

The Purifier is one of the three main healing souls in the cleric tree. Here’s the description from Trion: “The tradition of the Purifier begins with a baptism by fire, a test of faith from which only the strongest souls emerge. Those who pass are reborn as masters of the curative secrets of fire, able [...]

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The Druid and You: A Guide to End-Game Druid Dungeon Builds and Macros

March 16, 2011

The following is a guest post from Backus, who plays on the Tearfall server. When you reach level 50, the leveling is gone. Soloing now requires a PvP spec, and your two alternate specs are healing and/or tanking.  You are excited, but have began to run into the very ignorant and sometimes jaded view that [...]

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The 5 Worst Cleric Talents

March 14, 2011

Disclaimer: In this article, I’m going to say some mean things about a few cleric talents. I’m going to call them crappy, lazily designed and woefully underpowered. I am not, however, unhappy with the Cleric class, and I love the game. Now, to get on with it – Rift is a new MMO, and new [...]

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Run, Don’t Walk, to a Faesource

March 13, 2011

If you’ve played Rift, you’ve probably come across the various planar essences that drop from Rifts in the game. These nifty little gadgets comes in two varities; lesser and greater. The lessers simply provide straight stat bonuses, but the greater provide specific bonuses that trigger randomly. I haven’t been able to figure out what the [...]

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